From 25848353f2ae3d2999b3bdb3d4a1ba03d8c8e0a9 Mon Sep 17 00:00:00 2001 From: qs <1391035191@qq.com> Date: Sat, 12 Sep 2026 06:34:57 +0800 Subject: [PATCH] =?UTF-8?q?feat=EF=BC=9Aepic?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .codestable/attention.md | 2 ++ .codestable/epics/fps-gunfeel-training.md | 31 +++++++++++++++++++ .codestable/lessons/.gitkeep | 1 + .codestable/work/.gitkeep | 1 + .codestable/work/epic-fps-gunfeel-training.md | 17 ++++++++++ test.txt | 1 - 6 files changed, 52 insertions(+), 1 deletion(-) create mode 100644 .codestable/attention.md create mode 100644 .codestable/epics/fps-gunfeel-training.md create mode 100644 .codestable/lessons/.gitkeep create mode 100644 .codestable/work/.gitkeep create mode 100644 .codestable/work/epic-fps-gunfeel-training.md delete mode 100644 test.txt diff --git a/.codestable/attention.md b/.codestable/attention.md new file mode 100644 index 0000000..43d5690 --- /dev/null +++ b/.codestable/attention.md @@ -0,0 +1,2 @@ +# 项目注意事项 +记录每次会话必读的项目事实,最多 25 条。 diff --git a/.codestable/epics/fps-gunfeel-training.md b/.codestable/epics/fps-gunfeel-training.md new file mode 100644 index 0000000..5d3d3ac --- /dev/null +++ b/.codestable/epics/fps-gunfeel-training.md @@ -0,0 +1,31 @@ +--- +status: proposed +created: 2026-09-12 +work: ../work/epic-fps-gunfeel-training.md +--- +# FPS 枪感训练场原型 + +起点:创建基于 Unity 的 Windows 端 FPS 原型,验证类似战术射击游戏的基础枪感。目标:在单人灰盒训练场中证明移动、停稳、短点射、固定后坐力与动态靶训练的核心循环。 + +范围:Unity Windows 单人训练场;一把自动步枪;停稳精准、移动散布增加、快速停稳;可学习固定后坐力;静态靶与横向往返/随机换向动态靶;命中反馈与训练统计。 + +非目标:联网、英雄技能、经济系统、完整回合制攻防、美术品质地图、多武器库。 + +验收标准:玩家能移动并快速停稳;移动与静止射击精度差异清晰;短点射比持续扫射更可控;后坐力模式可重复学习;动态靶两种模式可训练;命中反馈和统计可读。 + +## 关键决策 +- **DEC-1 · 首版聚焦枪感**:单人灰盒训练场优先验证基础射击体验。 +- **DEC-2 · 射击节奏**:停稳精准、移动增加散布、短点射控制精度。 +- **DEC-3 · 后坐力**:采用可学习的固定后坐力模式,并允许持续射击时散布增加。 +- **DEC-4 · 目标类型**:静态靶与动态靶并存,动态靶支持横向往返和随机换向。 + +## 子项契约 +- ITEM-1:cs-feat;建立 Unity 项目与 Windows 灰盒训练场;依赖无;验收为可启动场景。 +- ITEM-2:cs-feat;实现玩家移动、快速停稳与准星/散布反馈;依赖 ITEM-1;验收为移动状态影响精度。 +- ITEM-3:cs-feat;实现自动步枪、短点射、固定后坐力与命中反馈;依赖 ITEM-2;验收为可重复压枪与命中反馈。 +- ITEM-4:cs-feat;实现静态靶、动态靶和训练统计;依赖 ITEM-3;验收为两种动态模式可运行且统计可读。 + +## 最终交付索引 +## 整体验收 +## 遗留风险 +- Unity 版本与输入/渲染方案尚未指定,将在 ITEM-1 设计时确定。 diff --git a/.codestable/lessons/.gitkeep b/.codestable/lessons/.gitkeep new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/.codestable/lessons/.gitkeep @@ -0,0 +1 @@ + diff --git a/.codestable/work/.gitkeep b/.codestable/work/.gitkeep new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/.codestable/work/.gitkeep @@ -0,0 +1 @@ + diff --git a/.codestable/work/epic-fps-gunfeel-training.md b/.codestable/work/epic-fps-gunfeel-training.md new file mode 100644 index 0000000..4e5cc56 --- /dev/null +++ b/.codestable/work/epic-fps-gunfeel-training.md @@ -0,0 +1,17 @@ +--- +epic: ../epics/fps-gunfeel-training.md +phase: planning +approved_revision: pending +current_item: null +next_action: owner 确认 Epic 目标、边界、验收标准与子项契约,并选择执行策略 +blocked_by: null +item_progression: pending +milestone_commit: pending +remote_publish: pending +--- +## 子项进度 +- [ ] ITEM-1 +- [ ] ITEM-2 +- [ ] ITEM-3 +- [ ] ITEM-4 +## 临时决策与证据 diff --git a/test.txt b/test.txt deleted file mode 100644 index 42ed659..0000000 --- a/test.txt +++ /dev/null @@ -1 +0,0 @@ -cnm \ No newline at end of file